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So I should make a bool and check if it was already colliding with the wall?
I'm writing my own physics engine in unity as part of a university assignment. I'm tasked to simulate the movement of a pool ball in a pool table...
I've trying to make an object rotate around another object making a single circular path then it stops using the transform.RotateAround. But can't...
I'm writing a physics engine as part of a university project, with requirements of every single class in the project to be written from scratch. I...
Okay, thanks for the help. I'll try it out now.
What do you mean by a fixed multiplier, can you elaborate more please?
I wrote a couple of scripts for my 2D fighting game and I'm having a couple of issues I can't wrap my head around. Firstly, I wrote a Camera Shake...
Why is that and how do I fix it ??
Fixed it, the same issue still occurs
I wrote a co-routine that zooms in on the character when idle (no keys pressed) and zooms out to the original size when a the character starts...
I'm fairly new in unity and game development as a whole but pretty experienced with programming as I've been coding for almost two years in C++...
Thank you soo much! That was really informative. And definitely will be picking up some unity courses, I got my eyes on a couple on udemy.
So, currently I'm majoring in computer engineering and towards the end of my first year. Till now I've learnt C/C++ and took my 3 courses in...