A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello, I'm creating a project which has 1 gameobject, and 2 network clients, The idea is that the gameobject is a small fire. and as soon as i...
How exactly would i do that? i'm quite new to networking, so i have no clue yet. :)
I know photon is a good choice too, but i really want to stick to UNET. On the other hand, i enabled auto create player on my network manager and...
Create a script on the child object, and make a function: void OnCollisionEnter(Collision other){ ** Insert your code here for what needs to...
It's because you wrote if (Input.GetMouseButtonDown(0)) Now it only moves forward for one frame, you want to use if (Input.GetMouseButton(0))
I'm getting the error: "Trying to send command for object without authority" I managed to get it working on another game object, But on this game...
That's exactly what i was thinking too. but i literally have no clue how to do it. I did read something about OSC, i don't know if that's the...
Hello, I'm trying to let Unity directly communicate with a Smoke Machine. Is there a simple way to do this? because i have literally no clue on...
Hello, For my internship I'm creating an interactive app that comes with my game/simulation. Since i am absolutely new to Networking in Unity i...
I bought the Native File Browser from the Unity Asset store, works like a charm, thanks!
Hello, For my internship I am building a Fire extinguish simulator. One of my tasks in this project was to build an interactive app. So the game...
Hello, for my intership project i need to load a photo as a texture on a cube. The idea is that people can upload their own photos as background...
EDIT: It only keeps a constant value above 0 when i slightly push the joystick, so when i push it all the way it doesn't do it.
Alright, thanks for the replies! It was indeed the dead zone, i managed to get it working expect for the Y axis of the left joystick, i am 100%...
Hello, I've been trying to make my game work with an xbox controller, i kinda got it working, everything works execept for some axis which i need...
That's what i thought too, but somehow it really won't hit. This is the raycast script: void StayOnGround () { int layerMask = 1...
hello, I am trying to cast a raycast onto a custom 3D model using a mesh collider. But the problem is the raycasting only works when the mesh...
BUMP, i still haven't managed to solve it.
Hello, Since i reopened my project today everything is acting weird, i might have changed something before i tested it. So it could be my code...
Got it working! the problem was that i somehow needed to add : Mathf.Infinity to it, not sure why but it works now!