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@AndrewAssetStore
There are a few articles about the concept of Vertex Texture Animation online. It's not hugely adopted, but it's a pretty viable solution. I...
Just check if all positions of the shape are between GridSizeMin(x/y) and GridSizeMax(x/y) and unuccupied cells.
Could you please turn the volume down and consider some linebreaks in your post?
It's interesting there are so many offerings about doing something so simple. Here's a consolidated answer and the ideal, flaw-free solution....
Another possibility is the unfavorable timing of the setter causing some internal problem in Unity's Toggle class which causes it to be ignored....
Glad to see he's doing well and keeping it fun.
Ok.
To me, it's no worse than any of the other apps so relatively speaking there's nothing to complain about. I'm not saying I expect anyone to...
@superpig has good points about it not being cumbersome to track and not predatory. Devs making over $1m are already tracking this anyway....
This! Do this a lot, then take your extensions between projects and have easier interactions forever.
Some code or more specific context is necessary to help you out.
The legacy system is still useful for very simple stuff being made on the fly from within Unity, like simple UI animations, moving objects around,...
From what I've seen, GUI isn't updated if you don't move your mouse or hover the window. If you know something needs to be repainted in order to...
If you're going to bump, please include something meaningful.
He's talking about Vertex Animation Textures. DOTS doesn't do anything for this out of the box. Actually, it doesn't really do any animation out...
If you want to use Text Mesh Pro then you need to add a TMP_Text component instead of Text. You can see the different items in the right click...
The disadvantages of singletons is that they are in fact, singletons. You can only have one.
So you have a simulation layer and are playing back recorded inputs for the replay, and now you want to record the screen in order to produce an...
I didn't say "grayscale is better" so I'm not sure what you're trying to say with the color removal other than "they make it better", which is...