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Hi, I've seen that it is possible to "pause" the simulation when the camera doesn't sees the clothed object. Is it possible to use the same thing...
Are all renderer excluded form the bake disabled when the baking happens? Edit: To set the bool ExcludeRendererFromBake by script I'm forced to...
Hi, I've found why I had some renderers popping: some "god rays" that are semi-transparent super large 3D objects where in the way. If I disable...
I'll be glad to get the upcoming version! I have some objects popping up, so I switched to your materials and I wasn't able to see a lot because...
Hi, thanks for your answer, I've been working on my Cinemachine Sampler Provider. This script gives every possible camera position to the plugin....
Hi, your plugin is great! Well done! I'm working on a point & click exploration game. It's based on Cinemachine camera system so I'm pretty sure...
The pose is not exactly the same but quite similar. Even with "Reset" and a "Stabilization Time After Reset" at 1, the movement can be seen. It...
Hi, I've got an issue with the Reset function. My character has a bag, this bag has bone cloth on it. On starting a certain Timeline, the...
Yes I'm using HDRP. Thanks!
We use the SSS shader for our character's hairs. Is it possible for you to add a Cloth SSS shader ?
Hi, I can't find a way to make the SSS shader work. I'm I missing something or is it broken?
Hi, it seems that the plugin is reimporting every FBX in my project (setting "isReadable" to true). Having isReadabe to true is not very...
Hi, I recorded the profiler datas you requested on Unity 2020.3 LTS with an Intel I7 10700k (8c/16t). Unfortunately, the file is 183Mo and 13Mo...
It worked! Thanks a lot!
Hi, We can't compile our game, Unity seems to be trying to compile the scripts within the Editor folders in the MagicaCloth folder. [IMG]
The team is still testing but everything seems to be working for now. You've been a really great help! Thanks a lot! Best, Clément
Hi, thanks for the fast reply. It fixed this issue! But the recording still doesn't work. I have this warning: No script asset for...
Hi, thanks for your help and sorry for the delay. I made a button to create a RecorderTrack and the clips that correspond to Cinemachine clips. I...
Hi, It is checked, also we'd like the game to be able to work on dual core CPUs (to the best it can).
It's CPU performance. I measured it with the Unity profiler in Unity Editor. The project is intended for PC (and maybe PS4/PS5/XBox one/XBox...