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Sorry to necro-thread this, but I have one other tip. It is possible for the code to be running perfectly but still feel like it is lagging...
He means the image you use to create the texture. So, you import a spritesheet or an image, you go to that image to change it to Sprite "(2D and...
I think I did it! Here is my map: [IMG] I have a simple GameManager script: using System.Collections; using System.Collections.Generic; using...
Looking at your code for ChangeHealth, I do not see what this is doing: if (healthSlider.maxValue < 1) healthSlider.value = 1;...
Saw the updated documentation: https://docs.unity3d.com/Manual/class-Tilemap.html I have been trying to come to grips with how tilemaps work for a...