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I was looking for something exactly like this, thank you!
Ah, thank you so much! I've been looking for the vertex/fragment functions for a sprite shader for a while now, maybe I'm just clueless and...
I think I fixed it, though the problem seems kinda odd. In the tutorial the raycasts were offset by the horizontal velocity, when they were cast...
Hey, I followed Sebastian Lague's tutorial on how to make a 2d platformer, up to the third episode. It runs just fine... until I unplug my laptop...
It probably is, since the color is being assigned almost immediately after instantiation. I'll try moving the renderer initialization code to the...
That makes sense, except in the sword code I also have a bit to make it fade to grey after a few seconds in an IENumerator //Adjust color for...
In my game, the player has the option to throw their 'sword' towards others. When they do this it creates a thrown sword prefab and assigns it the...