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Is it possible to revert back to using non-emulated offset handling? When I drag over the "DefaultWallpaperOffsetEmulator" component, and...
Hi Mareck, In relation to the Android Path issues, Your suggestion of overwriting the "path = System.IO.Path.Combine(gifPath,...
Hi there, I'm trying to use this plugin in conjunction with the uLivewallpaper library, but I'm finding it difficult to load files from a device...
Bummer, I really dislike staying behind in Versions. This reflects badly on Unity IMO. Thanks to the publisher all the same, this plugin works...
Just released my first Unity3D android Live Wallpaper. It's called Moonshine, and it's a Live Wallpaper view of the Moon in it's current lunar...