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Hi, After further digging I found this thread https://forum.unity.com/threads/shift-clicking-a-button.1349921/ which was able to solve my issue....
Hi, I am trying to implement a system where when a button is clicked an item is added x times, while left control is pressed and the same button...
Thing #1 seems to have been the issue, although I couldn't verify it by the log example provided as I did not get any other messages than the ones...
Hi, After I switch scenes I spawn a few NetworkObjects on the host, they seem to spawn as normal but while playing as the client I get these...
Hello again, Just wanted to thank the people who tried to help, but I've managed to solve the issue by layering different noise maps. Kind regards
I believe the same problem would remain, thank you though.
Coordinates in world space, divided by a large number, like 500, so 16, 0, 16 in word space would be 0.032, which is too small for the perlin map,...
I'm using Mathf.PerlinNoise, other code doesn't influence the value, I'm passing in rather small values, points which should be different tend to...
Hi, I'm trying to use Perlin noise to build a world, problem is, the values between points on the Perlin map are too big, for example, it goes...
thank you
Hi, so if I spawn a NetworkObject it gets synced for all players, but if I then change something, like a mesh, it only happens locally. So my...