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Hey :) I've been using this for a few days now and I think it's really awesome and powerful, so thank you for sharing it (and for free!). I'm a...
Thanks for the link, I'll take a look! Awesome, thank you :)
This asset looks beautiful! Does the water that is in the video come with asset as well? It isn't listed in the included list. Also, is there a...
I've created the report: https://bitbucket.org/sirenix/odin-inspector/issues/233/textarea-selects-all-text-everytime The only suggestion I have...
I've just purchased Odin and already its made editing my objects easier, so thank you for creating this! I also cannot wait for the next update...
I've also been seeing this issue. It happens on play and when just in the editor. I have to kill the process in task manager and restart Unity....
Weird, I had [SyncVar_] on it but it didn't work! I must have not recompiled or something. I think this should be in the base project as it will...
Yes, I've replicated this in a fresh 1.72 project. The player className does not get set for clients, only for the server player. To replicate,...
I'll try that, thank you! Regarding the className bug, can you confirm this (and if so, is there a simple fix I can quickly use?)
I've found a small bug. The class name doesn't get set for clients, but gets set for server players. I've tested this on a clean 1.72 project....
I'd rather you work on code as well, but thought I'd mention it in case it was something that you had worked on and shelved. Cheers for thinking...
So in this case, we would need to create a new branch, commit the new version and then diff ourselves? With Bolt (before Photon bought it out),...
Do you use any version control in house when developing uMMORPG? I'd like to have the password encrypting from v1.57 but I do not want to start my...
Awesome! I enjoy watching my terrain load as I fly around, its pretty cool. I think water and trees would be a good next step, as it would bring...
Awesome tutorial and awesome update, looks interesting. What do you have planned to add to the tutorial? Are you going to go into greedy block...
Hello! I've been racking my head for a couple of days now, and I can't seem to figure this out. Basically, I am making a small card game which...