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Bermp
So, I set a list of resolutions in the Game view, which I believed to be a list of available resolutions for the game. [ATTACH] And then wanted...
Sorry bout all the bumps
Ok, one question. Look at the Rigidbody component in the character, and open the constraints menu. If freezeRotation X and freezeRotation Z are...
Holy Jesus. Whatever happened to Input.GetAxis()? Is that not a thing in the latest update (intense sarcasm)? That is much easier than what you...
To be perfectly honest, you probably shouldn't be using the standard asset FPS Controller. There are many much easier ways of creating a First...
No problem.
Did you TRY to Google this? I found it after one search: http://docs.unity3d.com/ScriptReference/Physics.IgnoreCollision.html. Remember, GOOGLE IS...
I'm attempting to create a game that has tanks in it. I've created a "rough sketch" of a script that will probably be overhauled later in the...
Sorry, but after further testing it turn out it's not working. Let me send you the new project:...
Thank you, that fixed the problem.
That's because I didn't provide the prefab, but for some reason unity decided to package the player component. The prefab exists and it works...
OK sorry that took so long, but I've discovered now that it DOES work, but for some reason all my axes are completely screwed up???? Here's the...
Working on copying the project and removing all the stuff to give to you
To be honest, I really have no clue. That doesn't make any sense. Perhaps you should report it as a bug, or go to unity answers?
As if I HAVE Dropbox... I guess I'll just post it on Mediafire.
Ummm... I'll send you a project without sensitive art and code... How's about that. Also, question: how?
That's interesting. Are there any colliders at all that could possible be affecting this, such as a wall, or a wall behind the wall, or anything...
Is there any code related to this that you could show us?
Are you sure there's not a collider at the position of the hole?