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I had something similar and disabled shadow cascades in the LWRP asset. That worked for my 2.5D game where i could set the shadow depth to the...
I noticed something similar and decided to upload an example project with apks: https://1drv.ms/u/s!Ajlnu9a5i2Xz3SXMNlD-ryZLLVm5 I get 60 FPS on...
Hi Michal, For some reason sometimes the volumetric effect seems to be turning itself off when i look away from the light source ( or rather in...
I don't think this function of Unity ever really worked.
Okay! It's Case 878682
Yea I just downloaded the Adam video, trimmed it to 6 seconds, upscaled it to 8k and submitted the bugreport after the crash. :-)
Hi all, Since we would like to work with 360 Videos, 4k resolution has its limits. So we wanted to try using 8k videos in Unity with the new...
Heya! Sorry for the late answer. Haven't visited this website in quite some time. This is the setup: Windows 10 X 64 Unity 5.4.0 f3 64 bit haptics...
Curious. I've used the 64 bit version without any problems (editor and build have to be 64 of course). "Failed to load ASimpleHapticPlugin.dll...
just check the asset store. The old version should be 32 bit?
Hi Matt, I'm trying to figure out a way to set the proxy object manually with the goal of simulating different tools and not just a simple...
It would still be awesome if the Unity people could release that project. Some of the effects would be great to learn from.
Same issue here.
Did this project die? I can't seem to be able to access the Bitbucket anymore. *much sad*
Well you can start a localhost game and just keep everything as is. Maybe there's a flag to disable the functionality allowing people to join your...
We got the solution to work in our project and it works nicely. Gotta keep in mind that this solution uses the character controller and not a...
About the "update every X frames" thing. Is this something you can parallelize? I didn't have the time to delve into the whole thing yet but it...
Unity Ocean system https://github.com/laurentClave/Ocean_mobile_with_boat_physic Quite amazing and open-source TouchScript...
Awesome work guys!
Getting full rigid bodies ((3+ reflective balls in a specific setup)) is extremely easy in Unity. Check this out:...