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Well thankfully the source code is all there in the package, so I just made my own copy of the SplineUtility.GetNearestPoint which accepts a...
I have a similar problem. I'm trying to measure an object's distance from a spline over time, and the SplineUtility.GetNearestPoint isn't great...
I'm trying to use Undo.RecordObject on a SO but it's not working right for me in 2022.3.18. Neither is SetDirty. It's like they appear to work,...
Any updates on this? We're noticing our 2020.3.34 android apps have been exhibiting startup crashes on Android 14 devices
Something tells me that you don't actually do AI powered stock analysis, or you'd know to say "per share". And maybe English isn't your first...
I'm on 2020.3, had same issue. Resetting to default layout fixed it... THANKS!!! (but *why* tho...)
This.
This technique works for me, at least. But I'm sure it's not going to perform well enough for our mobile game. Apparently there used to be another...
This no longer seems to work (9 1/2 years later, what a surprise), the Cloth component has to be enabled to update normals. And I cannot figure...
I'm stuck on the same issue and with the same results. So far I'm resorting to the script posted here:...
Did you ever get this figured out? I'm having the exact same issue. It used to work sometime earlier this year for me, but it might just be...
Hey, I'm loving this asset so far! Looking at this demo video, could you tell me if the effect at 0:58 is in a demo scene? (its the same one from...
Sorry if this has been answered already i didn't see anything so far... Im trying to instantiate copies of an object. The root object has a child...
I'm seeing the same issue. It is in a fairly basic scene (21 draw calls) and when I profile it on the GearVR device I see this XR.WaitForGPU...
Thanks for releasing this effect for free! Unfortunately for me, it is not working out well. Is there anything I can do to fix this issue? See...
Good to know, as I was just trying to find this exact info!
Thanks for the reply it's helped a lot. Your code didn't work for me either, but then I realized that it was at least in part due to my being in...
I'm trying to figure out how to make a readable texture copy of a texture. Luckily for me, Unity had an article about accomplishing exactly this....
So is @alti the only solution, using 2 cameras? Seems like it should be easier than that...
I'm having a very similar issue, please let me know if you figure this out! I'm trying to load a wav file from StreamingAssets into the native...