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Just wondering if this makes sense to use or whether it would just be for flavor having the names represented like this. So imagine all items...
3rd person action combat with fixed camera controlled character, like over the shoulder locked shooter but for melee
So I understand both of these concepts for use with a melee and ranged combat system but I am wondering are there other ways of useful information...
This is neat :D
Yeah I think I get it! Thanks :) I wish I was better at scripting ahaha :P
I am working on a UI-less inventory and equipment system and just wondered on how I might integrate what I have made with Motion Controller for my...
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Awesome! :D Uploading a video on what I have at the moment and if this is the case as you said above I can expand on what I have so far to...
So I am working on an object hierarchy based inventory system where by you pick up objects with the characters hand, you can equip for example a...
Update. So it turns out at least for me that placing objects in sockets and as children objects to the player is quite easy to use and understand...
So I have a rough implementation of it done at the moment. Can see what objects can be picked up and then using the E or Q keys you can pick up...
Gunna watch that and a few more videos on interfaces and inheritance. Thanks :D
Let's say there is a pair of shoes. I grab the shoes and while holding them the buttons I click have different functions based on the fact that...
so am wanting a kind of context based interaction system which uses several enums or values to then determine what action to take. Example...
I guess that could be a good first step anyway because it would probably be easier making it swap instantly instead of having to wait and play an...
Awesome! Thanks for the responses! Wasn't expecting any! Haha xD Yeah I am new to it all really but it makes more sense to me in some ways and I...
So I am really enjoying learning C#, Unity and how they work together and it is really fun seeing things come together. Currently have a Player...
Thanks for the response mate! :) awesome stuff
So I have read most of the posts on here and other forums about reading and accessing variables on other scripts but I need some clarification....
SO! What assets do I need to buy from you to provide me with a complete character controller setup? :P Just want to say this is the coolest asset...