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Hi everyone, All is in the question! I tried doing this already : [ATTACH] But it doesnt seems to work... I have TONS of 'empty' animation...
Hi everyone :) I searched for a while to make my webgl unity page being full screen, but all answer I found are from the earlier version of the...
Thank you a lot for your feedbacks, I'll do more researches on those subjects
Antypodish, what do you mean by version control ? You mean something like Github ? It could work actually if there was a way to edit github file...
Hey! I think it's always best to work with chunks of stuff instead of having large objects. For exemple for calculating collision, and changing...
Hi everyone, :) I'm creating comics and a lot of time, it happens that multiple people needs to reworks the texts. (For exemple corrections,...
Hi again, Sorry I didn't saw your answers earlier.. View.Modifier is a custom class. Arg, I understand why it's so hard now! I just looked at the...
[ATTACH] So no, it's not just easy as reading the docs I guess lol
Hey everyone! I want to create a custom editor for a custom class I wrote.. and I really need access to my original class instance! For exemple, I...
Hi everyone! I'm going deeper in the shader rabbit hole! I'm doing NPR rendering that I want to look 2D, and for achieving that I thought that I...
Thank you! Now it works, and I think I start to better understand how shader coding works :D !
Hey again! thank you for your answer, however, now it says invalid subscript 'vertex' But it already declared in App data, no ? what's going on ?...
Hey! I need I dig into a topic from long ago.. But I try to do the same thing, I'm a newbie in shader coding.. but until now it worked good enough...
Hi everyone! Any of you know if it's possible to bake REALTIME lighting to a texture ? o_O I'm talking like the basic diffuse- Not a reflective...
Hi everyone, I searched to get it from the shader graph already done input-- but I couldn't find something that work.. I tried this, but it does...
Hi everyone, I wanted to know if it's possible to get the 3D object crease using Shader graph? like to detect where the angle is very narrow, and...
Hey MrGear, At last the problem was that I used a HDR image, and not a png one, I change one for the other and all works perfectly now! Here is...
Thank you for taking time to help me ! It does still does only 3 locations, and outside of the sphere.. but now they are on a diagonal (one at the...
I tried something but it gave a very strange output, tell me what you think of it : Material Mat; public Vector3 UVToVector3(float X,...
Hey MrGear, It looks awesome! How could I get the radius from a sphere ? it's the local scale ? And If I understand correctly, I should prior to...