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So I have a root motion animation that turns the character 180 degrees and it plays correctly. But when I add a rigidbody to the character, the...
How would I create a custom heading?
Adjusting the z dampening on the rigs seems to give me the effect I need. Is there a way to make the camera only follow when player is moving?
Trying to replicate camera like in this video. [MEDIA] When the player is walking away, the camera will only start following when at max orbit...
When you're transitioning between 2 states that have different tags, will AnimatorStateInfo.IsTag return the tag of previous state or the one you...
I'm playing an animation where the player steps onto a raised platform but he goes flying into the air. Does this have something to do with...
I currently have 2 freelook cameras which I can transition from back and forth. One of them follows the player from behind and the other one is...
How do you handle vaulting over different height walls? Do you have different animations?
Thanks for the response. The first solution worked perfectly for me.
I'm trying to find the distance to edge of an object from the player. The image shows what I need.
Right now I have an enemy that chases the player and attacks when in range and facing the player within a certain angle. Everything works fine but...
I'm having problem with camera not following anchor when running on android device. Everything works fine in the editor but the camera does...
Using fixed update removed the stuttering. Thanks.
I'm trying to make my camera lock on to a target but it stutters when I move. Here's the code I'm using to set the camera to face the target....
I'm having problems with death animation not playing when AI is running. I'm using the basicWalkRunStrafe script on my AI and whenever I kill him,...
I set all my lights to mixed and baked the scene but the problem is that some of the lights don't light up my dynamic player when he comes in...
Is it possible to keep generating main tile branches until certain amount of enemies have been spawned?
I'm currently working on a top down game which consists of rooms that are all indoors. I set my camera background color to black but this just...
Can you show how you initialized the array in merchant1 class? Make sure you set the length in awake or start.
Most of the graphics are from the asset store. I only created some of the smaller 3d models and bit of the UI.