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Another small suggestion. AHP and Unity's project window sort names differently. I almost deleted _MK Glow Toon MeshUtility RampCreator (at the...
Small suggestion to prevent mistakes. I look at used assets to find folders in the game that are not being used at all. Sometimes, after I delete...
To see the setting, go to Preferences > Core Render Pipeline, and set Additional Properties Visibility to All Visible.
I saw that field, but couldn't figure out how to get a reference to it the AmbienceManager instance. For future readers, the incantation is:...
Oi, I've got a game options dialog with a slider that players adjust to set FX volume. I'd like to use the slider's value to set the overall...
Thanks again for the help. I removed and installed TextMeshPro, erased ProTips from the cache and reinstalled after restarting Unity, with the...
Thank you for the quick reply. The project is large, about 16G without Libs, so I'd rather not upload, unless it's essential. Is it? Messed with...
Hi, Another NullReferenceException problem. I have two scenes, a loader and a main one. Both have TooltipManagers. The first scene works well....
Problem with tree colliders on Vege Studio Pro, version 1.4.5. Some colliders are created, some not: [ATTACH] Colliders are missing from trees...