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Unity 2020.3.48f1 Unity IAP 4.9.4 We experience some ANRs in $Proxy21.onBillingServiceDisconnected see callstack below: [ATTACH] Please notice...
Still happens in the final LTS 2020.3.48f1: #00 pc 0x000000000021264c /lib/arm/libunity.so (BeginsWith(char const*, char const*)) (BuildId:...
Dear Unity, We have examined our native stack traces during ANR intervals and we see Unity spends a lot of time in the analytics code. Most...
Hi! I need System.Diagnostics.Process.Start() for our in-editor tools, but running this script on macOS fails with the error: Fallback handler...
While official docs from 2020.3 say "Unity uses the --strip-debug parameter to create public symbols that remove more in-depth debug information."...
My assumption was not correct. We'd better look for long synchronous operations in the Unity thread like switching heavy scenes synchronously....
This is the main thread awaiting for unity thread to complete its execution on activity stop. The simplest reason could be some code does a lot of...
It is clearly defined by Unity: "A game or app’s “total revenue” includes all revenue generated (without limitation) from retail sales, in-app...
It is mobile Free to Play games who are doomed not Pay to Play games where every install was prepaid buy the end user. There will be no new...
Hi. I came to similar solution. I have marked some of assets in remote bundles with "Downloadable" label and I use this label to predownload all...
Hi! The fact is each bundle has its own IResourceLocation in addressables. And the name of a bundle can be used as a key in...
Hi! I want to download all available remote asset bundles when my game initialy loads. And I cannot find API for that....
Here is a call stack: [ATTACH] Now we have at least 7% of ANRs caused by this issue.
For those who investigates this topic. In the UnityEditor.Android.Extensions assembly there is a...
We are integrating Huawei Store and the problem is the purchase view is closed if I background the game and then resume it launching again from...
I am trying to integrate HuaweiStore from HMS Unity Plugin to my project. HuaweiStore is a third-party implemetation of the IStore interface....
Hi! I have an error "Android SDK is missing build-tools." when trying to build an Android build under Windows. As I see the problem is Unity...
Hey guys! Here is my analysis and the solution we did implemented. The line java.util.concurrent.Semaphore.tryAcquire() in the call-stack...
@Aurimas-Cernius Hey guys, you did a good job in 2.0.2 eliminating a couple of very annoying Java crashes. But we have one remaining (very...
I believe that 4 seconds timeout was chosen to avoid ANRs which usually triggers after 5 seconds of delay. But we see these exactly ANRs too. So...