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I am using this implementation. However, I am getting this error when running my Unit Tests for the first time: Unhandled log message: '[Error]...
Hi, I am synchronizing ghost with Owner Predicted default ghost mode. At some point I would like to transfer the ownership to some other player...
Any update about this I am still getting the error? I am using 2019.3.9f1 and AWS SDK for DOT Net Unity package: aws-unity-sdk-v3-preview...
Hi everyone, I am trying to deploy a Unity game using on Amazon Gamelift. I am having trouble to understand how the Netcode layer operates with...
Hey ! You can use the NUnit framework to unit test your logic. The hard part in AR Unit Testing is that often you can't mock AR objects that you...
Hi guys ! Does any one has more info on how to get it working for a static framework ? I read the whole post but I am still getting an execution...
Hi, I just posted detailed steps if interested in keeping your current Unity version after installing High Sierra :...
Hi, I spent a lot of time searching for answers but cannot find any solution. I am trying to integrate Facebook SDK to 7.10.0 in Unity 5.6.1f1....
Hello, I am trying to retrieve 25 non-friends facebook users first names from Facebook but I have issues while using indexes in callback :...
Finally got it fixed ... I don't know why but manage to make it working using : gameObject.GetComponent<UIButton>().normalSprite Hope it will be...
Hello everyone, I am actually stuck on something that should be quite simple but I cannot find any solution. I am using NGUI, I have a...