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@JoeStrout @HeyItsLollie Are any of your prototypes for supporting (MOD, S3M, IT, XM) posted on GitHub?
I was curious if its possible to create an optimized mobile friendly Additive (Soft) shader in Unity? The Mobile Particles/Additive pushed my...
Help! I am on the Audio tutorial and I don't see how I am supposed to Disable 3D audio in Unity 3D. I see 3D options in the "Audio Source"...
Will take a look soon. Been wrapping up some stuff for work yesterday and today.
Thanks Nicolas! I can't take much credit for the code and I have honestly only been utilizing the Texture Packer -> Sprite flow. Feel free to...
Hi seriousGeorge, Sorry that it wasn't easy to get the package. Right now my GitHub repo only has a shell script for OSX users to build the...
Per "TexturePacker -> Sprites", the last time I checked Unity 2D does not support rotated source coordinated for 2d sprites. :(
Sorry for being away for so long, I forgot to subscribe to this thread. I hope to do some investigation for both StrangeIoC and my version of the...
Any updates on how your project structure worked out in the long run?
No problem. :D I am making some minor tweaks to 'Process > Sprites'. It loses the JSON files sorting so I am doing a post sort which should match...
I took this package and it's predecessor and have created a repo on GitHub and have faked the history with the original commit by Mitch Thompson...