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Yes, I ran out of time and ended up having to change everything back to the old input system to make it work. Changing to the old input system...
Hi, apologies if this has been asked before; I didn't find what I was looking for by searching this thread. I'm having an issue where in Android...
I'm relatively new to shaders/SRP and I've searched extensively for a solution with no luck, so please forgive me if this is a dumb question....
Thanks for looking at this! That's what I'd think but I still can't get it right. I'm probably making some really obvious error that I'll end up...
Hello, I wrote a compass shader that takes in a 0-1 heading float to change the texture's offset to horizontally rotate the compass. I then pass...
I'd love to create the Inventory system. I have lots of experience creating fully-featured ScriptableObject-based inventory systems. I also have...
Hi Sergi, I'm running into a couple of issues with Anima2D and the 2D Renderer. First off, adding a normal map to a Sprite's secondary texture has...
After some trial and error, I was able to get it to work more than once by modifying this section at line 69 of Rampe's code. Hope it helps future...
Perfect, that was exactly what I needed! So glad I asked. Thank you.
Hi, great asset, I've gotta say that I'm amazed at how "stable" it feels. Compared to other options, it's a breath of fresh air to spend my time...
A few years back I used Puppet2D together with the Dynamic Bone asset to animate a character. I was pretty happy with the results. The animation...
My mistake was not realizing that the "DynamicSection" component existed; I was under the impression that it used the string that referenced the...
Hello, first off, this is a fantastic asset. Has really saved me a lot of time so far, so thanks! The only issue I'm having is that I haven't...
Hi! Is there a simple way to add a button to each element in a List<SomeClass>? I have a Drawer that displays each element of a list like so:...
Just FYI, your "Documentation" link in the main post is broken.
Do you have a mailing list so I can be notified when this is released?
Fresh project, imported Text Mesh Pro version 1.0.55.52.0b5. (Paid version) and nothing else. Created a new TMP Text component. I get all sorts...
Either I've discovered a bug, or I'm fundamentally misunderstanding how the GDEDataManager.Get<t> functions are supposed to work. Let's say I've...
Hi, I love your product! Unfortunately I'm currently having an issue. I'm using GDE 2.6 with Playmaker, and when I try to compile to WebGL, I get...
This is great. You are great. No wonder your asset is swimming in a sea of 5 star ratings. Thanks!