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Cool, and by your name I guess you are Itamar Daube :) I'm pretty busy but I'll talk to you later, thanks!
OK, do you think thats how it works in games like Commandos and Desperados? Every building is represented by a proxy mesh with textures? Modelling...
Ok, to be honest Im not sure I understand you. Maybe I'm not explaining myself very good. The best way would be with an image: [attach] If the...
OK, I can change the Order In Layer technically, but how do you detect when the player, or anything else, is behind or in front of the object?...
Hi, In a 2D isometric game, how do you handle the draw order of the character and objects like walls and crates? Wall sections/ a building or...
Thanks Philtho, I saw this video but I will watch it again. Maybe I will try to do some animations and if I run into a specific problem I will ask...
Hi Tiggster, thanks. Yes, I know that. What I meant was more like, how as an animator do you animate everything 'in place'? And then, how can you...
Hello, I'm new to Unity and game development, but I'm an experienced 2D animator. One thing I don't really understand is the connection between...