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Same error here...
Hi, I'm using Simply A* and it works great. But now I tried to compile it for iOS and then it crashes. I'm working in unity 4.6.2 free and Xcode...
I am not familiar with the XBOX 360 controller but I just tested the PS3 controller and that seems to work fine in every way
I used a different router and now it works! framerate is good. Now for some game ideas ;)
Hi, I have a Samsung F8000 and I want to try this out. I have the IP of the Smart TV 192.168.0.13 and the IP of my laptop 192.168.0.18 But When I...
Hi, when I try to compile for iOS 7.1 (Unity 4.3.4 and Xcode 4.3) I get these errors: "_launchScannerImpl", referenced from:...
I googled all of them and only Drust came out as something that already exists. Personally I have to agree with Dallon here tha Panorum...
@hippocoder at the time Unity Wii was not available yet
I have worked with the Wii in the past so I can't speak for the Wii U. But what I do know is that the IDE was an old version of code warrior which...
A first game doesn't have to be a original game. He is 12 and made a game that is already awesome in itself. If he continues on this path by the...
he can but it must remain free as far as I understand it.
It would be really nice to have multiple ways of searching, search by component for instance. Especially in large scenes it can sometimes be a...
I think I can manage with using ScriptableWizards. Allthough I haven't used them yet they seem to be the best tool I have for extending the editor.
awesome, how do you guys keep it running so smooth with 200 players?
Hi, we have some camera like objects that need to be manipulated in the editor. Right now they can only be modified by modifying there parameters...
It's looking awesome!
already found out that I have to typecast
How can I change the radius of a sphere collider from code?
already found it using the wayback machine :)
What happend to the old roll-a-ball demo. I thought I would still be able to download it from the website but I can't find it anywhere.