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Hi @reuno , I have some issues with DamageDash2D; it seems to works properly when used in perfect sceneario (without hitting anything but the...
Ok, thanks for the advice. I will go on with the "magic" on my side... just a little "duck tape" here and there, a firm slap on the top and it...
@neru, I know you said before there will not be public ETA for the releases,but... Should I invest time into create a workarround (like the one I...
Hi @reuno, I have an issue with the knockback system for melee weapons: I setted up the knockback mode to AddForce and add X and Y values but...
SOLVED! [ATTACH] Ok, I detected the root of the issue (characters are falling)... now I will look for the solution! :D Solution: The collider for...
Yep, I have done it twice... but I will try again... If I have success making itwork I will post the solution for anyone that fail in the same....
Thanks, now it receive the data reference to speed and direction, but not states like 'idle' or 'walking'... just 'alive'. ¿Any advice on...
Hi @reuno, Your work is amazing. I have been stuck very early in the project, but I cannot solve it at all, so I come here for help and advice: I...