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Hi, Just ran a test making something of a time-lapse scene and ramped the global speed way up to 6700. I noticed that the clouds still seem to...
Yeah, edge case for sure. I only noticed b/c I let it run for 10-15 min and came back and noticed the change. Thanks again for taking a look, I’ll...
Ok, thanks. I thought it may have something to with that- it was running for quite a while. Appreciate your reply.
Hi wwWwwwW1, I encountered an issue with the clouds narrowing into bands after a time while wind is engaged. Any idea why that happens?
Holy smokes, err clouds, this is outstanding!!
Thanks for the info / suggestion! I’m working on a new script and will post here if get it working.
Hi all, I'm trying to adapt the below script (mobile virtual controls from the Starter Assets) to work more like a swipe than a joystick....
Thanks for the above suggestion, it really helped me to solve the issue- which was very apparent after I split up the statement.
Hi all, The below code snippet will assign the first child of the first child in the hierarchy. I’m trying to assign the 2nd child of a child...
Yeah, that makes sense and is totally redundant. Thanks for the explanation.
Thank you both very much for the suggestions. I ended up with the following, which skips over the first few children per my requirements....
Hi, I’m trying to limit the below script to the first depth of child objects. I tried removing the GetComponentsInChildren<MeshAttachToObject>()...
Thanks for the suggestions, especially Debug.Break(), which I have not used in my test. I do troubleshoot with Debug.Log() often, but felt that my...
Hi all, I'm trying to modify the below script to prevent the cinema machine controlled camera from constantly moving after the user has dragged on...
Hi all, I'm trying to constrain the direction the user drags a UI rect (in this case upward), to instantiate a game object. I tried using:...
Thank you both. I appreciate the direction and will look into using JSON for saving.
Hi all, I'm using this code to save an object's transforms to a world map manager script. What I'm trying to understand is how to delete the same...
Thanks, Polemical- that sorted the issue out, grateful for the help. Also, thanks for showing me the reason behind this error, Kurt- much appreciated!
Thanks, Kurt, I found where the error is coming from- which is the "Enemies" in the above list. And the why- there aren't any "Enemies" in the...
I'm trying to find a way to prevent an "index was out of range" error in update when there aren't any targets to find. I thought I could add an if...