A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Sure. Happy to help, I'll PM you.
Thanks for the quick reply. Right after posting I found an asset processor that fixes the rotation problem. It's good to know that's not something...
In both block and path placement mode, when I select a different extension plane with E and start placing the objects they are shown in a...
Any guidelines for how Substance Materials should be set up to import correctly? My normal maps keep coming in pink. The materials are spec/gloss...
Is there a way to get deformation to work across UV seams? [IMG] Also, any plans for Substance Material support?
While I'm rambling, why is the Y scale of the transform used to store the output of a node? Storing transform information in the transform makes...
How would you go about adding craters or other heightmap features that need both raise and lower the terrain? I can do it in separate ungrouped...
I was able to figure it out. It was the code for 'Views' in Fungus, the dialogue plugin. It didn't happen in a new project when I imported all my...
I'm experiencing very high memory consumption when I paint grass in the scene view that gets worse the more I paint and locks up the editor after...
I made this for my own game using Blender. $10 808 triangles. Normal mapped from a high poly model. The model has a specular map in the...