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Hello, how do i make text above player using world space canvas? And text to be same size no matter how far the player is and text to look at...
Hello, i need help with making air to air missiles in unity 3d. I want missiles to chase target that entered trigger zone, but instead missiles...
the game im working on is going to be more arcade, im not going to make game that is 100% similar to il-2.
I use aeroplane controller made by unity, is it ok if i use aeroplane ai script for enemy airplanes?
i am making 3d style air combat game like il-2 sturmovik and war thunder
Can someone give me tips for making ww2 and cold war based air combat game?
I need help with airplane Ai shooting script that makes airplane to shoot when player is in the trigger zone that is attached on Ai airplane's...
idk, but i dont know how to make barrel rotation limited
here i made few tank scripts public class TankController : MonoBehaviour { public float movementSpeed = 5; public float rotationSpeed =...
well, i tried to find tutorials and codes in forum, but some scripts dont work or are very glitchy or there are other problems.
Can somebody give me a good example of tank movement and tank weapon script? For 3d style tank shooter game like world of tanks.
There was an random problem apeared in PostProcessManager.cs script when i imported EfectExamples folder from my unity project to another project....
how i can generate lightmaps without full cache , without my computer lagging and crashing.
should i use Houdini to make terrain?
i dont want to pay money for that
How do i make massive terrain in unity really quickly? Im bad at makeing terrains in unity, and i want to build 50+km map, but it will take a lot...
public class TankTurret : MonoBehaviour { Transform traverse; Transform elevate; Transform muzzle; float age; void...
why 14 errors appeared when i copied your code
so... could you help me to fix the code?
public class TankTurret : MonoBehaviour { public Transform target; private void Update() { transform.LookAt(target);...