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Super interested in your work there Alan33 with the motion control stuff! And yes - totally agree for tech-viz need tools that experienced...
Thank-you kindly @newguy123 ! And imagination-rabbit, thanks for trying that little build test (your camera game on steam looks really fun (and...
Sharing some development work and tests on Unity tools for realtime film-makers... As a film-maker working in the live-action film world, and...
just bumped into this, well done - looks fantastic!
just adding a +1 bump on this, as would be great to see Recorder able to capture these parameters, for virtual film production purposes, in...
I have the exact same issue here. Mathf.SmoothDamp only works with a positive target value. (Unity v2018.3) Thanks for workaround suggestion tho :-)
hey just wondering if Expozure has been released already or is a 'coming soon' feature? I don't see it in package manager
Agreed ++ for these points. Would also love to see more realistic physical camera in Unity (DoF/lens effects in particular, to match the potential...
Looking forward to it Adam! In the meantime, I've been trying Deckard Capture package for real-time camera-work using an Oculus Quest. It works...
This is AMAZING! I managed to import 'Deckard VR Camera Capture' and shoot some awesome handheld with my Oculus Quest, and it imports into...
Any videos would be fab! A general intro tutorial from a film-maker / cinematographer point of view would be super cool... ideally with a fairly...
Oli - firstly, Deckard looks incredible, thankyou! Especially the DOF and cinema camera controls/colourspaces. Could you tell me: - are you able...