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You're a savior. Thank you so much :D
Greetings, so I gave Power Inspector a shot and noticed something that for me while amazing, it isn't quite working as expected. So... To make my...
Alright, thank you for the update. :)
Greetings fine folks. Appologies if this has been asked before or it's in the wrong forum. But I want to know what's the state of 2D Physics for...
Tested with Unity 2019.3 Used most of the latest entity previews for it. As for Visual studio, last I verified that problem it was version 16.5.2...
Well, I couldn't find a way to downgrade. Apparently its a one way process and as far as I know isn't easily available to downgrade and retry. In...
Well I did update it actually. Intellisense wasn't working at all so I was forced to do it. After it updated, it worked for a while before this...
Greetings fine folks. So I've been taking a few shots into learning ECS for the purpose of spawning shameful amounts of objects with blissfully...
Will this help? https://github.com/Unity-Technologies/PostProcessing/wiki/Runtime-Post-Processing-Modification EDIT: This method didn't work for...
Sounds simple enough, I'll try this tomorrow and respond back when I have the chance. The thing that I'm worried about is that the system I use to...
It works. Although it does nothing to keep the Player inside. The OnGUI part, I don't think it's necessary, but I can see where you're going with...
Yes. That would be easy if the camera did not rotate, problem is that it does and so I can't just say "if x>3 x =3" :p
The work area is where the gameplay happens and is never at an angle. The camera tilts on occasion to give a sideways impression of the gameplay....
So I've been having this problem in Unity 2D and no matter how hard I smash my head in, I just can't get it to work, while I could explain this in...