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Hmm I would start by Debug.Log(newPosition); after line 130. It should help you answer some questions like: What is the newPosition that is...
I notice that you're using Vector2's and Mathf in your Execute method. You should probably be using int2 and math in the Unity.Mathematics...
You're missing a closing curly brace for both your Update function and your class. Put two of these } at the end of the file. You have lots of...
I always thought the snippet was 'for' but when you write 'fo' as you suggest, VisualStudio corrects it to 'for' and works anyway. Well, it turns...
Time.deltaTime is the time since the last frame. That'll be 1/60 of a second or ~0.0167 seconds at 60fps. Because it's such a small number if you...
Ok I left it open on the 'something went wrong' message screen and I went out for 10 minutes, I came back and it had logged me in automatically....
Excuse me, how do I open my projects without this hub? I don't want to not be able to work because the sign in is down.
This one is because your ItemSlot.Add method takes a different type than what you're trying to give it. Your objectImLookingFor is a GameObject,...
If your Add methods inside ItemSlot class do not have any throw new NotImplementedException(); lines in them, I wonder if the error might be old....
Don't add the protected line, that's a quote from the script you gave me for download ;) Go to your script, put your caret over the ItemSlot...
My mistake, fixed my post. In your full script, given 'slots' is an array of 'ItemSlot': protected ItemSlot[] slots; Your ItemSlot script needs...
Hi, can you copy paste the whole error and your full script? The error should include more information ;) You're probably calling a method whose...
Well, it's a few days old but in case it's not fixed yet; in addition to what @Reaktion has said, you have a couple of typos: Line 34 Vector 2...
Maybe not your main problem, but Random.Range for ints excludes the last number, so you'll only ever get index 0 to 4 on line 11.
In the script you quote in post #5, change all your ArcGISLocation to ArcGISLocationComponent to match the class name. Not sure why the inspector...
I've seen some SQLite content for Unity in the past. I don't know the details, but it might be somewhere to start. Good luck.
Sure, there's a bit of a shorthand to get the main camera. Camera.main will get the camera with the Main Camera tag. For the GetComponent you're...
If you use that 'other' parameter in the OnTrigger method it, you don't need to worry about FindObjectWithTag :) Inside your if statement try...
On line 29 it looks like you're setting the position every frame. Change the = to += and you'll add some position every frame instead (I think...
If you edit your post to use the forum code tags it'll be a lot easier to see ;) I don't see a class definition though, be sure to copy/paste...