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Yes, installed and it is working as expected. Looks quite sharp! There is a slight motion lag as you pan very quickly, but I benchmarked that...
Makes perfect sense. We're doing an AR app on Android that is *not* reliant on bar code or image processing for camera positioning. (In fact,...
@Lanre from your response to @aaronw, it looks like there are two options for accessing the preview texture: (1): 'view'-only (GPU-only), does...
Hi Lanre, very excited to give this a spin on my Samsung S6 (SM-G920V)/Android 5.1.1 !! I tried the Natcamagram apk linked in the thread above,...
any action on this topic?
Slightly tangential question for experts on this thread: does anyone know the location of the source of WebCamTexture?
+10 for solution
This approach is the closest I've found to the intended goal: pass a parameter in the onClick method. Very nice!
That did it. Thanks!
I have an issue where my [SyncVar] float properties are being successfully synched from server to clients, but my [SyncVar] <user-defined struct>...
@RichardKain, thanks for pinging back on this, but I think I have some good news. I found a thread that shared that Unity is pegged to the...
@RichardKain is this still accurate? I've been working with the Mixamo Maya AutoControlRig plugin, and did the same: keyframe the blend shape...