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Ok. Manage to get that effect. Turned ZWrite On and ZTest Less on Transparent Shader. Downside is that sprites of shadow must be at the same Z...
Unfortunately it can't be done with Unity Free... Free version can't deal with post processing the write buffer... Also I have found something...
Ok. I manage to find out the concept. So here it is: - generate world without shadows in one camera - generate shadows which will be black boxes...
Hi! I'm making a 2d game where shadows are symbolic shapes and made from other sprites with decreased alpha. However shadows are additive...
When I reduce the import settings to 16 bits or reduce the size from 2048 it is ok. When I back to 32 bits and 2048, sprite sheet does not show....
LOL. After getting some rest here is a perfect formula for my 192x320 picture. float nominalWidth = 192; float...
This is the same formula. I'm talking about fact that what runs on iPhone 4 will look not the same on iPad2... The background won't fill the whole...
I'm developing an 2d game in retro style. I have read enormous number of articles, most of them are too technical or shows only one aspect of the...
Heheh, primo too much discussion about using M$. Actually I think that Microsoft has the best API and langugage for programing out there. It could...
Hi! You know what... I knew that from the very begining, but now I'm just frustrated and I will tell you why... I'm just releasing my games on...
Hi! I'm using white sprites and customize theirs colors from color picker in the inpsector. The same is done for fonts. All works as expected....
Ok, found the reason and solution for the guiText. Don't know if it is a bug or by design. For each guitext where I've defined font I had also...
How to do that? Unity Issue Tracker has no option to log a bug. There should be more explicty way of doing that.
Hi! After rewriting project I had still some chokes and found the reason. It is only on iPhone 4. I use GUIText for displaying counted scores....
HI! I can position GUIText as desired. However after making it a children of GUITexture which has changed localScale to (0 , 0 , 1), the...
I'm after recreating project. I have bad and good news. The good is that I get rid of stuttering. The object no more jitter when moving. The bad...
Ok. I have downloaded Unity 3.5.x and started above example project. The project compiled on iOS 7 and on iPhone 4 all was quite smooth and...
Is it possible to compile code for iOS 7 from Unity 3.5? Maybe I will back to the old Unity and compare the results?
Using Unity 4.3? It has some issues look at: http://forum.unity3d.com/threads/203552-Stuttering-issue-on-Unity-4-2...
Hi! I'm have the same issue. Here is my story. There are even some released games to compare the effect and simplest as possible project to...