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Did you get any resolve on this?
Hey I know this is old, but did you ever get a fix for this? We're having the same issue with control schemes, input works completely fine but as...
Hey! So it looks like you're asking a couple of things here: 1. Timeline does support being able to use animators and override layers. Most of...
Thank you very much! You da man. .Evaluate() was the exact method I was looking for!
Hi! I have an array of playable directors representing several different timeline tracks. I am operating them with a very basic state machine to...