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Can anyone assist with this? If my player falls into the water he gets bounced into the sky and then back down constantly. If I have a high...
Hello! Thank you in advance. I am having some issues with a character selection system. I need to be able to automatically have the character...
Thanks man. Works!
Ok, so I've modified my code, and added the character selects to buttons, but I have an issue where I need the characters to be setactive at the...
Hey thanks for the reply. The issue is the code cycles through the characters, and it doesn't let you choose them. I've followed that tutorial...
Hi All, I have an issue where I have three characters in a game that are cycled through. I would actually like to put them into a UI system so...
This is a bit of a mess, but this is what I have so far. The main idea that's missing is that the enemy should patrol the platform (still...
Hey Chris, Thanks alot for the help. Have any thoughts on how to use Rigidbody and not tranform.Translate? I'd rather use it in order to have more...
Hi All, Thanks in advance. I have a 2D platformer with patrolling enemies, but the issue is that you can be behind the enemy and they won't turn...
Thanks man. It was simply a case of I knew what to do, but didn't know where to do it, which usually costs me a day or two of trying things in...
First off, thank you for being so patient with me. I'm still learning. I now get what you mean by having to wrap the transform.position in a...
Man, this is hurting my head. I'm just completely lost by what you're saying. i - 1 only happens in the code you gave me, unless you're talking...
Sorry man, Still confused. Are you saying that I need to have another if else statement just for the transform.position?
Awesome, thanks. Confused by what you mean by wrap around?
I actually came up with the code below for cycling through the characters, which works, but I'm unsure how to get the activated character at the...
Thanks for the reply. I've been stuck on this for a while, and I'm not really getting anywhere. It may be easy for someone who knows alot more...
Hey All, Needing some direction on this. I have 3 characters that I need to be able to switch through while the game is playing. They each have...
Hi, I have a script that calls every time an attacking animation is played, and then deals player damage. I've searched high and low for a...
Sorry I'm so late getting back to this. The script I got was from the asset store, and I'm afraid that modifying it would take too much work, so...
Hoping someone can help with this. I have a menu where you can select submenus (Pause the game, navigate down to a volume button, select, takes...