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Hi Unity! I really appreciate that you have this post open still for feedback. I've just read the updated terms for today and this is still the...
VS Code has this great feature: "Window: Auto Detect Color Scheme - If set, automatically switch to the preferred color theme based on the OS...
How can you publicly support such an destructive plan? First you wipe a huge source of knowledge off the internet, then you claim “we hope to...
What an awful bug - I'm sorry to the Unity team for it being such a mess, but glad 2022 will have a fix. For now, the "Move to Front" solution on...
I was able to fix this by removing the Flare component that Unity had added to my camera, and by setting the Camera Clear to Solid Color (and...
Play Asset Delivery has been working great for me, but initially when I had >1GB of files, it just showed a black screen and gave "Request to PGS...
This is wonderful, thank you Drew! It helps a ton to have another reference. I actually also got my own skeleton version working over the last...
Hi all, I also had this error with Addressables working on my local build but not Cloud builds: System.Exception: Invalid path in...
Hi DrewFitz, would you be comfortable sharing an example of your code on this as a similar jumping off point? We're checking out this integration...
This is great for preventing the old video from appearing, but still gives me a "flash" of no video, or seeing whatever is behind the video...
I went down this path and found a solution robust enough for my game's needs! Small but professional indie title. Sharing here in case anyone is...
Hello! I got this error (cloth object not appearing on mobile iOS/Android) and the Xcode log said: "CollisionMeshData couldn't be created because...
This is ridiculously impressive. But given the basis of instantaneous instead of iterative physics, and an emphasis on joints instead of...