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That's cool I didn't know that. Thanks for the reply. However, would having it already placed manually, then sorting it be faster than loading it...
Hi, I've created a title screen that uses image sequences. *Using unity free* The problem is there's about 600 images, I tried dragging them...
Thanks for the post, unfortunately I don't have the time, by the time it comes out I would have to rewrite a load of my written assignment. I am...
Yeah it does seem like a pretty solid way to manage it. Let's hope the new unity audio system has bus capability! Cheers again
That's a good idea. However I'll have to create new audiosources and sync them whenever there's no free channel available. It's a bit messier...
Hi, I'm making a game with interactive audio and procedural elements for my major project (audio engineering student), and I thought of the idea...
Sorry it was pretty hard to word, I mean to be able to, for ease, type 'C4' into my inspector, and have the script look into the list of...
Hi, I'm working with musical notes and their frequencies, and so far i've been referencing them by typing their float values into a float array,...
Cheers for the video man I'll give it a watch now. And just again to everyone, thanks for all the help!
Hey thank you I really appreciate it! I've sent you an email
Hey guys, a couple comments came in quick so i'll answer them individually Darkarts - Thanks for the recommendation, but i'm in my final year of...
Hey, Thanks for the links, I checked them out, unfortunately they're kind of adhering to the learning curve problem i'm having. The first one...
Hi, I'm looking into procedural audio, and I found a unity related article, however I'm unable to find a tutorial that explains why the...
Hi, I'm having trouble with this. My animations - idle/attack work fine. There is even a default pose which works normally (and it is just the...
Thanks for the reply, but i'm not too sure what you mean by that. Would you mind explaining please?
I'm having this problem importing a simple animation (hand pushing a door open) from blender to unity. The animation works fine, other than the...
That makes sense I guess! I'll give that a go, cheers
Hi, I'm tying to use a RPC call to everyone to load the bullet, add the force, and let the collision detection or (timer)on the instantiated...
That worked an absolute treat! Thanks for taking the time to reply.
Hey, I'm really new to Photon, but i've struggled to find tutorials on leaving the rooms/scenes you've made. So if anyone knows of one that...