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My day job is creating animations for various industries outside of gaming and entertainment. I've wanted to pick up some side work in Unity to...
Turns out that using the beta version of Xcode was the problem. Fortunately, I found a way to force Xcode to support a version of iOS that it...
And MARS is the issue. With only ARFoundation, ARKit, ARCore, and XR Plugin Management I can build to the iPhone just fine. But *as soon* as I...
Found the workaround!!! First you right click as the documentation says, and while holding down the right mouse button, press and release the left...
Same setup as Till_LeFx, and I can't navigate in Device view either. Above suggestions did not help.
Oops, I should have posted this in the Shadergraph forum, sorry. So I just made a duplicate of this post there, so mods, please feel free to...
I'm working on a flight sim for the Quest 2, and I'm wanting to make an urp shadergraph for the ground plane that can blend 4 textures based on...
I'm working on a hobby side project, a simple flight sim for my Quest 2. I'd like to experiment with using tiled maps based on satellite imagery...
Tried my very first build to the Quest 2, and I'm getting this error every single time. Any ideas? Error building Player: Shader error in...
I'm having this exact same issue in 2022.1.2f1. When I change the far clipping plane on the camera, it just ignores it in the rendering past a...