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I just completed a minimum viable product (MVP) version of my Unity game as part of my university project. I am unsure whether if I should also...
thank you ! I will try to work with anchor points alterations as well :)
Hi there! I was working on my leaderboard and the bar with the data of the user is supposed to be instantiated on the screen inside the scrolling...
thank you for the suggestion! I will imporve the code accordingly !
Yes! ahah thank you!!
have linked my game with mysql database and I am trying to make sure that the logged in user's data does not disappear once instantiated. I tagged...
Hello, I am having a problem with the PPO file when I try to train the agent. I use the code downloaded: [ATTACH] but Jupyter Notebook gives me...
Hello, anyone knows how to solve this problem? I set up everything needed, but it is giving the error message: [ATTACH]
Hi! Thank you for getting back, I uploaded the image again. This was in the latest version of my Unity 2018. The latest Unity 2019 works fine, luckily
Hi! Could someone kindly tell me why I see no cameras after the installation of Cinemachine please? This is how it looks like :[ATTACH][ATTACH]
Hii thank you for replying, do you know why the 2018.3.8f version doesn't exist anymore? I worked with 2 months ago only!
Hello, Hope you are doing well. I did a project on unity 2018.3.8f which apparenlty is different from unity 2018.3.8f1 because I can't seem to...
Thank you for correcting me ! :D:D:D
Hey sorry there seems to be an issue I am facing on this code: it doesn't take the first element of my list [ATTACH] this code produces [ATTACH]...
Thank you so much! :D:D:D
Hello, I would like to know if it's possible to put a constraint that would make sure the object can only the clicked once. Currently I have a...
Hey, thank you for the reply. I didn't set it through inspector. 61 was a typo so the wrong line number even though I even attached the picture...
Hello, I am having this strange problem on working with a reference that connects the two classes but had no luck finding a solution yet. So I...
Hi, thank you for the reply. collided is always checked off because it will be true only when it collides and the balls that collide are not taken...
Hey, I tried the NonSerialized method but it gives error when it's NonSerialized in line 61 of the Overlap class in the comment above :( [ATTACH]