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So I have a pretty basic Blur shader I use for my UI as the background behind some UI elements. When I test it in the Editor it works perfectly,...
Fixed by reinstalling Android Studio, and then using its SDK and NDK Package, seems to be caused by SDK not having a compliant version
Hello, so I am currently having trouble with building my game for Android, I published my game to Google Play already and built it many times...
The issue still persists in 2020.3.0f1 Unity devs really seem to forget about this or just leave it...
Fixed with this shader script : Shader "Curved/CurvedSurfaceAlpha" { Properties { _Color ("Color", Color) = (1,1,1,1)...
Thanks for reply, after adding the entire line after #pragma (from what you send), im getting this warning : Duplicate #pragma surface found,...
I understand, old threads get lost and never responded again though. Anyways im sorry and you can be assured im not planning to post it again.
Hello i have custom shader that i have downloaded and used for about half a year, i modified it a little bit just to add emission and other stuff...
Thanks for help :)
Okay now it seems to work when i disabled my animator, it had old animation where i wa trying to change background color by animator. I would have...
The main camera is just empt parent object, it has no camera component.
This is the whole script but i dont find the rest usefull at any way ./ Could thep problem be that im using 2020.1.2f1 version ? using...
So as you can see, my camera is child object. It has the script below and in Console you can see that my color should be 0,1,0 but it obviously...
Hello i wanna simply change background color by code, in future it will be very important. Problem is that everytime i use the...
Okay i didnt know that thanks, sometimes i feel like you guys are some kind of physicists :DD
Guys you are legends, its working perfectly, thanks a lot!!!