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Hi, The problem though is that that file is in the runtime folder on our end. So if we change it and switch back to Unity the file automatically...
Hi, The problem also exists in 2021.3.4 Open a Prefab that contains decals. When you first open the prefab, there is a high probability that the...
Hello, I was wondering if it was possible to add decals in a prefab and lock the decals so that they only affect what is in the prefab. So that...
Hello, First off I apologize if I posted this in the wrong forum. I'm still learning the ins and outs of Unity. If I were to create a custom...
Hello, I'm still fairly new to Unity, but I'm trying to figure out how to apply a secondary map with a mask to my URP Lit Shader. Essentially I...
I can change the height map to the red channel, but it doesn't change anything with the color unfortunately. I think I found the problem in the...
Hello, Ok, I'll do the best I can. Running Unity 2019.3.12 I created a brand new scene and imported the MicroSplat from the Unity Store. I...
Hi, First off Great Tool. I'm having a bit of trouble though and I'm relatively new to Unity so I'm probably just missing something obvious, lol....
I have the exact same problem. Did you happen to find a solution?
Hi, I actually just solved my problem, lol It turns out it was the location of the windzone. The speedtree samples worked fine outside the...
This sounds awesome, maybe you can help me with a quick question. I can't get wind to work at all with speedtree 6 and unity, hdrp or not. I'm not...
Hello, I'm running into a bit of difficulty when it comes to painting trees on the terrain. [ATTACH] I can assign a tree, but I keep getting an...