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Neither of them worked, there is no update option, there is no Editor Attaching, and I'm confused how to do the framework thing for Windows.
I've looked at a plethora of potential solutions, none of them seem to be the fix.I've tired to do what VSCode tells me to install, .NET Core SDK...
Technically it's connecting Unity to VS. Its about Unity and VS, that's a Unity thing. VS works perfectly fine. It's also a little bit more...
I copied the code, and deleted the script. Then I created a new script with the EXACT SAME NAME as the one I deleted. I then just put all the code...
Its not a duplicate though, my previous question was about not getting stuck in corners and stuff. Here I am asking about rotating my player in...
Currently I am making a game where my player is inside of a Space Station. I have spent about 4 days trying to create movement in zero gravity. In...
In my game my player moves around in a Space Station. Real Space Stations people move around with their arms and legs. I got my player to not get...
Yes, I have done the basic character movement. Animations I was going to start a bit later, I just first wanted to get the basic Zero Gravity...
Okay, thanks
Another question. If SphereCast is almost the same as a RayCast, but instead a Sphere is at the end. Then why is Sphere Cast so common? Wouldn't...
Oh okay that makes more sense.
Thanks :D
I don't want to stop my movement by touching something, I want to move by using pushing my self off something. Like Newton's Third Law said every...
Thanks. But can you recommend me somewhere, where I can learn about SphereCasts because I am still kind of new to the physics of Unity.
Currently I am making a game where my character moves around in a Space Station. I don't know how to make Zero Gravity movement. If you ever...
Thanks for the tip, currently my code is very small its just a simple course. I just ran into a problem then I ran into even more problems, then I...
Oh wait never mind I was being an absolute idiot, I got it working, thanks so much.
I have done that before the problem is that the player is a instance, and the enemy is a prefab. You can't connect a prefab and an instance...
I don't know why I said wall, I was trying to make some random example lmao. But the problem is that my OnTriggerEnter isn't working, I tried...
Thanks so much for the simple detailed explanation, first of all. It makes more sense why an plethora of people use static so much. Also is Static...