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Thanks for the advice and suggestions. Very much appreciated. Will checkout the GPU Instancer *again*. I have seen this and have it on my list...
Another quick update (and last one as I'm sure a discussion on trees is mostly boring!) Still getting good performance (100> fps), using GPU...
Thanks, I actually already own the asset you referenced, I tried this in my original project and found it has quite a niece use case which is when...
I thought I would post an update to show some progress I've made. Obviously not on the level of the above but given its only been a few days,...
Hi, I was just wondering before I purchased this if there are any trees available to test in a project which include the latest shaders? I found...
Thank you for getting back to me. I'm not using any specific packages currently other than standard Terrain and Placement tools. I do have some...
Hi, I am trying to find a solution to the awful looking tree billboard system used in the unity (built in pipeline). I am trying to get close to...
Thanks, the imposter method does make sense. Do either of you (or anyone else) recommend or have any experience of the available imposter systems...
I am re-visiting a project I did a few years ago which I lost the love for due to the difficulties in achieving the look I wanted (possibly due to...
Hi, what actually currently happens when you do fly through a cloud? Would there be a way to even have some sort of overlay that fades the...
I see, could there not be some sort of full screen shader that imitates being in the cloud which then fades out once passed through?
Hi, this looks perfect for my project apart from one vital feature and that’s rendering from inside the cloud so you can fly through them. I...
Hi, I have been using OVRLay to create my own overlay, which shows a plane in world space which can be textured ETC. What I am trying to achieve...
Thank you for this, some good points for me to go try. reading back at my post I probably should have gone into more detail, so I am thankful you...
Ok thank you, look forward to it.
Ahh ok, so this asset is suited mainly for globalmapper? I would purchase your asset if i had globalmapper or other software that could output...
My big Thank you, I think this is great and a near perfect solution for my project. My only is issue managing to actually get a hold of the...
Hi, I have some simple flight dynamics working, but i want to introduce wind to my equations. Adding it as a force on the rigid is simple,...
Hi, i am interested in purchasing, however, its hard to tell if it does some features that i'm wanting so maybe you could answer before I buy. So...
Ill be honest im not 100% sure myself, I wrote it 13 years ago o_O All i know is this. Unity code to get the up transform of an object is this:...