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Hello, Asset looks great. I had some questions. Im making a voxel game right now and I want to add DDA accelerated path traced GI. Two things...
I can't seem to build. It can't seem to find your ReadOnly attribute as its tagged to compile in Editor only. Are there other scripts that should...
Hey I am getting these errors when using the Curved World Activator: [IMG] I can ask the Curved World creator but thought I'd ask here just in...
Does this asset work with objects with tiling uvs or trim sheet textures? It seems like it would have a problem with a lot of modular assets right?
Is there a reason it needs to overwrite project settings? Do you have a discord or some other place to contact for simple questions as well?
One of the main advantages of Unreals GAS system was how easy it was to network sync. Is this built with similar ideology in mind? Would love to...
Hello, I've noticed theres a lot of really great selection tools for selecting tiles. Is there a way to copy and paste those selected tiles and...
Looks great! But how exactly does the magica voxel import work? Can I convert magica colors to certain textures? Can we adjust the resolution to...
Hey, hopefully a simple question that I'm not understanding how to do. I'm updating Animancer using a simulation (A networked tick) and I seem to...
It worked! You are an absolute saint! Thank you very much for your help. :)
Here I've uploaded a few. Appreciate the help: https://drive.google.com/file/d/1dZ0bQefNQKLeyVyx_QG59R-U0e-h8jL8/view?usp=sharing...
Here is the dump file: Dump Summary ------------ Dump File: EarthRomancerNewYears.exe.51296.dmp :...
Hello, I'm getting some crashes on a build that was built using an old Unity version. Most likely 2018. This build works on most computers except...
Hello! Recently my new favorite thing has been this script I've found: https://github.com/AlexeyTaranov/SerializeReferenceDropdown It's great...
Hey there! I sent an email but wouldn't mind posting it here too just for posterity. Is there a way to use camera.WorldToScreenPoint with...
Do you plan to update the networking examples with photon fusion more? Just curious before I purchase.
Just bought this asset and honestly this is a feature I would really love to see!
This is great. Have you considered implementing a distance-based filter. Almost like a depth of field effect?
Looking for more developers again.
We are looking for C# developers who are willing to tackle physics and gameplay programming for a networked game using ECS design patterns. The...