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I truly appreciate your help and advices! Thank you for elaborating the RetryTreshold loop. That is indeed necessary. I have already implemented...
Sorry for the inconvenience due to my lack of knowledge. Thank you for pointing out what I should learn still!
Pardon me. Yes, I have tries with Physics2D.AllLayers, int 0 and without the argument too but it crashed the game when I tried with...
Thank you for replying! All the items in my scene that has a collider2D which i wish to detect are indeed on the default layer, and so are the...
Hi, I'm trying to spawn items on a circumference around my player without it colliding with other gameobjects with a collider2D attached to it. To...
Solution I found: uiItem.transform.SetParent(contentPanel, false);
Hi, beginner here. So I'm trying to make an inventory system for a pixel game by following this tutorial: [MEDIA] My issue is that when my UI...