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Thank for the reply! Turns out I had make some NetworkedArrays of a custom INetworkSerialiazable class for testing purposes and removing those...
When joining a server, the client will spawn the player prefab from other players, but will not spawn it's own prefab. I get [MLAPI] Var data...
For me it seems to think the elbow naturally bends outward. Have no idea why, I've tried rotating the bones in blender 90 degrees and basically...