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Hi, I`m using the onPath movement that comes with itweens which is pretty cool. Now I`m trying to layer additional motion to the object that...
thanks for the quick reply .... I change the above to load all files with Resources.LoadAll and was able to drop DirectoryInfo all together.
Hi, I run into a problem when trying to access the resource folders on device. Everything works fine in the editor but on the iPhone I get...
This is really cool, thanks so much for all you efforts ! Amazing work ! Quick question, is the shader output iPhone compatible ? I run a...
YES....blendshape support, pretty please !! I would like to use shapes for expressive poses, similar to painted sprites ... joints are simply...
WooHooo .... thanks a lot jeremy/tom. Your code does exactly what I was trying to achieve. I only got mel scripting knowledge and I`m picking up...
Hey Tom, Emil, thanks again for all the help and explanation. There istn`t really much more code. I try to get this working on a very simple...
thanks a lot for your help. I thought to reassign the newValue back to the script with the last line. value = guiTextField; //or .. newValue...
Hi, thanks for the help, I had a look at GetComponent but here is where I`m stuck. In my scene lives a happy cube called `myCube`, attached...
can anyone point me in the right direction please ? I`m trying to have a gui that represents variables for my movement code. now I try to figure...
is there any info on what unity features weight in heavy at build time ? I don`t owe the pro version so I`d love to hear what`s components are...
I`m planning to do a simple 2d game so the big build size is something that really makes think to write my own 2d engine ...but that`ll cost time...
any idea how much you can strip down the size using iphone advanced ? 20mb of an empty scene seems quite expansive for mobile devices ):...
thanks for the info ...very informative(:
this looks cool ! Can you share a few insights on your 2d production. things like sprite handling, game build size, sprite performance etc....
hi guys, lot`s of great info in this thread, thanks for sharing all your experiences ! I`m currently planning do develop a 2d game for the...
thanks. I`ll give this a shot. not sure if this is a question for the iphone section of the forums but I was wondering if using physics has any...
I`m pretty new to unity and I`m planning to port a 2d platformer created in another application to unity, target is the iphone at the end. So...
Hello, I was wondering how unity standard and unity iphone work together.When you work on an iphone project, is it relatively easy to do a...