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Hi! I was wondering if a possible feature can be added to have specific cloth be affected by specific wind volume, but not others who are nearby...
Then would the best way is to Enable the fog's Gradient and script the ambient color under the fog's Lighting tab?
How do you make it respect the Ambient color and Unity's Fog Color in Unity's Lighting tab? I couldn't find the solution. It would benefit the...
Hi again! I discovered multiple xWeaponTrail gameobjects lingering in the hierarchy when destroying or instantiating one of my weapons a couple of...
Couple of months ago I discovered the start of the trails aren't in sync with my animations and felt like a frame lag. Like the trails can't catch...
Thanks for the quick respond. I can't see the link to the support email on the asset store but I did send you a message by clicking on your...
Hi! just bought the asset and tried it! Lovely work especially the shadowing! I tried it on the skinned mesh but it's giving me errors such as:...
Hi there ^^ Sorry if i keep finding that Radial bar bug. But I've encountered the same bug since last update. It was fixed before that xD It's...
thanks for the many updates! I wanna report another bug I found. In radial CW's Burn, it doesn't retain it's Offset and Length of the Radial bar's...
Awsome update with the new gui and features. Though I did found a bug when using the Radial mode for the new gui. The Grow Direction's offset and...
Thanks! sounds like a good alternative ^^ I'll do just that for now. Would be an amazing feature in the future none the less!
Thankyou for the fast reply! And yes, there're 2 examples actually that fits in this situation. One for 'consumption preview bleed' and one for...
Hi there! Just wanted to say I love ETB and using it in my project. I was wondering if I can post a feature request or if it's already possible?...
Cool awsome to hear that ^^
Bought it during sell and loved it since! Dunno if anybody mentioned it but I was trying out the mesh render of the fill progress bar and the...