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This is just absolutely amazing work! I'm very blown away!
Really awsome work! I think it would be cool if you made some wireframe pictures!
What are a few models you would be looking for the project?
I would be interested in helping. I'm pretty new to coding, but can get around in Unity. I also do 3d models in C4D.
Wow! This looks great! This is just what I wanted! Thanks for the pictures!
Thanks for replying. Is it possible to get the particles not go through the wall with the standard Shuriken particle system? Is there a price...
How do the particles react near walls? For example when I use Unity's standard Shuriken particle system my "smoke" will go through the walls.
Please Provide Pictures/ Information on the development as I, and others aren't going to want to download the files.
When trying the demo you provided I noticed the following things. 1. I had to refresh the webpage to try a different algorithm 2. When jumping...
Hello, I wanted to get in the beta, but I've purchased through Studica. Where will my 5.x serial code be? Do students get one? Thanks in advance!
I attached this script ( http://wiki.unity3d.com/index.php?title=FramesPerSecond ) to my project, and it is way different then the built in Unity...
I bought Unity 3d through Studica, and I recently wiped my computer, and forgot to "un-license" my license. Now When I try to license it it says...
I mean, overall preformance.
I was wondering which one is better for generating a Minecraft like terrain. I know that Minecraft uses Perlin noise, and Midpoint noise (For...
Thank you for your help!
Hello, hpjohn. This isn't exactly what I want. I'm looking for something a little more like this:...
Hello, I have my main menu almost finished. :) (yay!) There's just one thing missing. I want to click on my shop, and make a pop up window appear,...
Ok, thanks for helping me!
So I need to learn objective-C for IOS development?
If I code a game in C# for IOS, and build the game for IOS does it automatically change the code to objective-C? for consoles, can macs be used...