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I hope this is going on someone's quarterly performance report.
How do you set a scenes real-time lights to important so that they always stay on regardless of quality settings or camera fulcrum. I would like...
Has anyone used this successfully on networked multi-player or is there an asset. I am looking for information on networking mecanim avatars over...
So here are some samples of our game using voxeland, https://www.youtube.com/watch?v=bsJc1qTcoxE and we are placing randoms chunks of about...
let me know if you want help or when your trying to intergrate that. I need to work on the same thing. I can imagine it would be that hard.....
That is some awesome stuff!!! Love the concept and game idea. This game needs to be made as badly as the game im working on. We have been working...
Could you please explain where is the code / setting for smoothing? Im interested in using this feature for an edit mode view. Nice feature btw
to clarify fishypants http://prntscr.com/2vwem8 you can fix with layering over prerender mesh or other objects, maybe even a mini terrain...
http://prntscr.com/2vw963 the circle area's. Im curious because i see them too on my shaders despite how well i make the textures. no worries...
Yep, and its also more precise in how it draws its planars too. I understand, and is a common blocker for alot of other kick butt assets like...
That looks great! Much brighter. Have you read the section in the readme on how to create textures for your shaders. Those seams are very...
a Similiar voxeland engine called terravol implements this. It is more annoying then useful, as you dig alot of on wanted blocks. I would rather...
Hi Wright, I added a fix on voxeland.js for if you are loading the prefab before your camera may be ready. When running in build mode it would...
so thats a mod for voxeland?
try using RSP for some awesome relief shading. That should be able to give you the control your looking for, without increasing script call.
i would agree, once you learn the algorithms for the terrain gen its pretty amazing what you can get. Its even more fun to explore it first person...
Fishypants brings up some good points that I agree with. How about a supported (Pro) option for using light probes, and update them based on...
Could you please explain how multiplayer over network would work a bit better. More specifically this line in your documentation is not clear to...
thank you for the LOD tips, they worked quite well. i had no luck in getting the import and export to work. Which i suspect to be caused by...
"I would suggest, you define a default name which is known to all of your clients. So when 'the gamer' connects and the default-named room is not...