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QA has reported this again in our game. This occurs in a creation of a new GameObject (one that we create from a replication in our network...
Unfortunately we are still seeing the PrepareAnimationEvents crashes even in 5.3.3f1. Is anyone else still seeing these?
So far unable to repro, but our QA has reported a few of these crashes. Any idea what its trying to do or any known causes of crash? (I've seen...
@screenname_taken Do you mean p2 fixed it? (We are indeed still building on p1)
Our QA is reporting a crash with our animation system in certain situation (working to find a small reproducable project to submit). Has anyone...
We are still seeing this crash on 5.3.2p1
Any luck on this? I have had my QA report several crashes with the last thing GC_push_all_stack
Add me to the list seeing this -- in my case I also saw the ParticleSystem.Prewarm spike.
No one else is seeing this?
QA reported this one off crash on the latest 5.3.1p3 build: ========== OUTPUTING STACK TRACE ================== 0x01221B34 (Game)...
In one of our QA reported crash dumps, we see this stack trace: Exception encountered at 0x0000000045031283 in eboot.bin. General protection...
We never could get past it and instead bought new Core i7 h/w to do the builds. :-/
Its been awhile, but from what I recall I never figured out why it happens, but seem to remember that it only happens when installing via adb for...
Another bug I discovered after our network code stopped working under IL2CPP (based on Lidgren code). Unity 4.6.2p1 with IL2CPP does not seem to...
We are running into a new "not supported by il2cpp" problem with latest build in IL2CPP builds only. Any chance this unsupported feature will be...
@ljmeijer @ArjunN Discovered the cause of our exception when doing XML Serialization using Il2CPP. In one our serialized data files we have a...
I just submitted a bug for it (Case 669414), but just included our serializer file as I can't include the entire project at this time. However,...
Can someone from Unity please please address if this is being looked at? We are also seeing this exception during serialization and prevents our...
Ditto. This breaks our game's saves until a patch. :-( Would love to know the status as I cannot find the bug/issue in the tracker yet?
FWIW I'm also seeing this. It prevent our game from saving our save games. :-/