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+2 for an overhaul. The additive system is terrible & has been for years. The workflow makes absolutely no sense, even animators can't...
Kind of feel like I've found a treasure map with these anim update threads :) Very promising to hear of the plans for the future, I was kind of...
Ok, I've created a test project with this happening and sent it in an official bug report to unity. I'll update this thread if I hear anything back.
No solution as yet, was hoping someone from unity could shed some light. Have literally had to forget about it for now :(
Hoping someone has come across this before.... I have a finger bone that rotates correctly in maya ( and in the fbx) but when using humanoid it...
Having a similar problem to what Daemon described. The trade of between performance & quality is fair enough but I'm unable to have independent...